As you can see from the successive graphs, there are huge differences between the first and the second year. The percentages are slightly different if compared to the previous months also because they do not take into account the unranked players anymore.ĭo not forget that the Rainbow Six Siege ranked system is still in beta and that the developers are actively working on it. These stats are based on 1,751,809 PC players. Operation Steel Wave added a prerequisite of 100 matches to access the Champion Rank.Īs the MMR is unified, it is even more difficult to reach the Champion’s leaderboard because you must become one of the best 9999 players worldwide. Moreover, the top 9999 players with the highest MMR within the Champions rank will have their standing displayed on their rank. In order to achieve this rank, you must reach 5000 MMR. Operation Ember Rise introduced the new Champion rank, used to identify the best players in Rainbow Six Siege. Now, we don’t have anymore a different MMR based on the region we play in, however, our matchmaking ranking will remain separate in different playlists. Operation Steel Wave unified the MMR system in order to prevent matchmaking abuses. If we switched region, we were forced to play the placement games again. Previously, the skill rank was regional based. Season 2 started recently, on June 16th, so the overall situation might change slightly next month as more people will play the placement matches. I could not gather fresh rank data for over a year, but finally we have again the tools to update this article monthly. All regions and platforms (both PC and consoles) are included. It doesn’t show the exact number of players per rank, but only their percentage. R6DB closed on August 20th, but a few weeks later a reliable substitute took its place: R6Tab. Instead, the values in the seasonal ones exclude them. The percentages in the monthly ranks are different because they also consider the unranked players. The distribution on console is very similar. I analyzed all the websites available, and finally I concluded that R6DB is the most reliable one due to the huge number of visitors. Of course, the statistics displayed in this article don't include the whole R6 population because each website can only access the data of the users using their service. Ubisoft doesn’t share official and updated data on the rank distribution, but fortunately there are many third party websites that collect info from their users. Starting from operation Phantom Sight, they reset MMR between the “middle” 2500 MMR and your rank from the previous season, with extremes above 3500 and below 1500 clamped to those respective values (soft reset). In the past, Ubisoft reset all players to 2500 MMR at the beginning of the season (hard reset), so your new rank was based completely on the new 10 placement matches and was not influenced by the past one. Even if you win a game with a friend at your same rank, you may gain a different amount of points. The game estimates your skill, so based on the uncertainty level you might get more or less points by winning or losing a match. Instead, if the teams are booted out of the game due to server issues, the match doesn’t count and there is no skill adjustment. The system considers any leave for AFK, vote-kick, or rage-quit a defeat. You score, individual performance, and KDA do not influence the rank or the points gained.Ībandoning the game counts as a loss. R6S is a team game, so only winning or losing a match can change your rank. Ubisoft shared detailed information on what affects our rank:
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